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ABOUT HUNTERS OF HUBERTUS

"I heard a story, when I was a girl. One of the old ones, telling of an end in blood and teeth; a story in which a wolf swallowed the sun and then the world. An axe-age, a sword-age, an age of covenants broke and shields cloven - an age not even the gods could survive.

It's a long time since I believed in stories, or gods. Blood and teeth, though? It's those that me and mine make our coin off."

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Hunters of Hubertus is a steampunk monster hunting game where turn-based strategy meets investigation and interactive fiction. As the leader of the licenced hunting company Beast & Blood Ltd, you have two jobs: to investigate, identify and eliminate the monsters you're contracted to hunt, and to keep your company alive through the experience.

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Hunters of Hubertus takes its name from the patron saint of hunters and its inspiration from Norse myth, Slavic folktales and Victorian penny dreadfuls.

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ABOUT THE TEAM

Hunters of Hubertus is being developed by a team of aspiring game developers at the Helsinki-based GameDev Lab at Digitalents. Most of the team are game industry students, though some have already worked in the industry.

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Our focus with the game is to mesh meaningful narrative with challenging gameplay. Our ambition, targeting the niche genres of turn-based strategy and interactive fiction, is to cater to an audience that larger productions neglect.

CONTACT

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